Props - Unearthly Challenge '09
October 30th, 2009
Here are a few props that I did for our entry in the Unearthly Challenge '09 over at GameArtisangs.org. These are all screen grabs taken directly from the Maya viewport using a somewhat tweaked version of Xoliul's 3DS Max Viewport Shader from Game-Artist.net that I got to get working in Maya. Here's the link to the main thread for the shader.




Work in Progress - Modeling - Saint-Basil Cathedral
September 29th, 2009
Here are some Work in Progress shots of my modeling of Saint-Basil Cathedral. Mostly clay renders and some wireframe. To be viewed from top to bottom.










Modeling - CG Challenge XXIV
August 26th, 2009
I've finally gotten around to posting this here. This is the modeling of Saint-Basil Cathedral in Moscow that I got done for the CG Challenge XXIV over at cgsociety.org. You can find more close-up shots of each tower on my thread here.

CGTalk - CG Challenge XXIV
June 12th, 2009
So I decided to join in on the CG Challenge XXIV over at cgsociety.org. Even though I have very little free time. Hopefully I'll have enough free time to finish! The theme this time around is "Secret Agent". I'm modeling Saint-Basil Cathedral in Moscow for this Challenge as part of my entry.You can read all about my entry and follow my thread here.

1st Prize!
April 20th, 2009
My "Morning Departure" image won 1st Prize in the "Railway Scene" competition over at Environment Textures! I won a 1 year premium membership. Now I'll have plenty of textures and references for my future projects! Thanks to Environment Textures for the nice award. Click here to see the hi-res image.

New Gallery Image
March 15th, 2009
I finally had time to make a new image for my Portfolio. Even though I had very little free time to work on it, I did manage to finish in time for the March 15th deadline of the "Railway Scene" competition over at Environment Textures. The judging process it currently going on. I wanted to make a dark, contrasted atmospheric scene of an old train docked in the early morning light of a European train station.

Image Featured Online
February 22nd, 2009
My "Notre-Dame de Paris" image was recently featured in a couple of places online. It has a spot in the spotlight gallery at the top of the page on the {E}vermotion website. And it's also featured in the user works section on the Environment Textures webiste. Those are two great websites by the way, and definately worth a visit!
www.environment-textures.com
www.evermotion.org

Selected to 2009 CG Calendar
January 1st, 2009
Happy New Year everbody! In this beginning of the year 2009, I have the pleasure to announce you that my Notre-Dame de Paris image was selected on CGArena among many others to grace the pages of their 2009 CG Calendar. Thank you very much to CGArena for the great honor. It's amazing to have been chosen among so many talented artists. You can download the calendar here:
1280x1024 -Download
1680x1050 - Download

New job!
September 14th, 2008
As soon as I finished my studies at the Centre NAD, I was hired as a 3D Artist at Montreal based video game company A2M (Artificial Mind and Mouvement). I start work tomorrow!

Centre NAD - Demo 4 - Final Image
August 17th, 2008
Here is my final image for my Demo 4 at the Centre NAD.

Centre NAD - Demo 4 - WIP - Modeling
July 23rd, 2008
Here are some close-up shots of the detail in the modeling. It might not be visible at first glance, but the church was painstakingly modeled so that it is actually broken in exactly all the same places as the real church in Paris.

Centre NAD - Demo 4 - WIP - 1969 Citröen Ami 8
July 15th, 2008
Here are a few shots of my model of a 1969 Citröen Ami 8 that will be in my scene.


Centre NAD - Demo 4 - WIP - Wireframe
June 24th, 2008
Here is a wireframe of the church for those of you who were wondering, and the start of the environment in the foreground.

Centre NAD - Demo 4 - WIP - Modeling
June 17th, 2008
I've started my Demo 4 at the Centre NAD. For this final project I will be recreating in 3D the Notre-Dame de Paris Cathedral as well as the surrounding area. I will try to post WIPs of my work throughout the project. Here are a few WIPs of the modeling of the Cathedral itself.



Complete Website Re-Design!
September 4th, 2007
That's right, as of today, the new version of my portfolio is online. It went through a complete visual re-design and has also been updated with some of the recent works I did. If you have comments or suggestions about the new design, don't hesitate to drop me an E-Mail: christopher.snow@snowfall-cg.com